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FenrirIII@lemmy.world to RPGMemes @ttrpg.network · 3 months ago

13 skeletons

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13 skeletons

lemmy.world

FenrirIII@lemmy.world to RPGMemes @ttrpg.network · 3 months ago
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cross-posted from: https://lemmy.world/post/33268509

Another old shitpost I don’t think I posted anywhere.

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  • cjoll4@lemmy.world
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    3 months ago

    I love that you used the Skeleton artwork from the 1993 Monstrous Manual

    …

    I’m not sure how to feel about the fact that I immediately recognized it

    • The Ramen Dutchman@ttrpg.network
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      2 months ago

      It’s awesome you recognised that!

  • TropicalDingdong@lemmy.world
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    3 months ago

  • Shortstack@reddthat.com
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    3 months ago

    At some point you run out of attacks vs (assuming) a single target, at least if we’re doing tabletop miniatures. Only so many squares surrounding a target you can shove skeletons into

    • YerLam@lemmy.world
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      3 months ago

      8 base to base, 5 with halberds.

      • Doc_Crankenstein@slrpnk.net
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        3 months ago

        5e rules – you don’t end your turn when attacking and can move through allied squares. Iirc it counts as “difficult terrain” for movement distance or that could have just been a homebrew things

        So step into square, attack, step out and end turn.

        • noli@lemmy.zip
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          3 months ago

          I guess that works but you’ll be taking attacks of opportunity, still worth I guess

          • Doc_Crankenstein@slrpnk.net
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            3 months ago

            AoO requires a reaction. So only one is going to eat it but, meh, that’s why I have 13 of em.

            • Kichae@wanderingadventure.party
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              3 months ago

              The baker’s dozen is 13, because one of them is sacrificial.

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