Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you’ve rebooted the game.
I don’t think it would cost developers ANY amount of money or any significant development time to add a “Reboot game” button (or toggle) every time the player presses the quit button, or give the player a prompt every time they change a setting that requires a game restart (like in both PC versions of GTA V).
I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.


I was with you at first, thinking you meant in a sandbox game, like turning off hunger/on hardcore in Minecraft, etc. but you’re just whining because every moment isn’t custom built to keep up with your personal ADHD/hedonic treadmill. The point of a game isn’t to just give you a blowjob from launch to credits. If that’s what you’re looking for, you’re looking in the wrong place.
This is such a weirdly hostile, assumptive and gatekeepy sentiment.
Your mentality of “this is not what the point of a game is” is especially ridiculous because if a game was that, what I’m advocating for would give you the ability to make it what you want instead.
You really like the word ‘gatekeep,’ as though it were a bad thing. When you walk into a museum, start complaining about the lack of teleporters and strippers, and then get told to leave, yeah, they’re gatekeeping you, but it’s because you’re complaining about the lack of teleporters and strippers in a museum. That’s not what it’s there for. They have curated a collection of experiences focused on creating an overarching experience, and you have wandered in, said ‘I don’t want to have to walk to each exhibit, teleport me,’ and ‘This exhibit is booooooring. Teleport me to the one with strippers.’ If that’s what you’re looking for, you’re looking in the wrong place.
This is such a ridiculously bad faith analogy I feel like it has to be on purpose