c/nintendos’s Official Head of VNs

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Joined 2 years ago
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Cake day: June 28th, 2023

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  • FYI Nine Sols has a “Story Mode” that lets you tweak damage numbers (and AFAIK only locks you out of a single achievement). Knowing that exists was one of the reasons I decided to try the game despite my PTSD from Silksong.

    I ended absolutely loving it even though it was crazy hard, and haven’t lowered the difficulty yet. Though right now I’m stuck at the last boss and that may finally force me to do so. 😀




  • I’ve migrated not too long ago from Win10 to Kubuntu which is very Windows-like, and the adaptation was quite easy.

    However, I have to ask: Are you comfortable typing commands on a terminal or editing configuration files? I ask because while it’s gotten much easier to use Linux with just a graphical interface you’ll still bump into some annoyances here and there where you’ll Google how to fix and it will often tell you to ‘run command x in the terminal’


  • Last week. Super Robot Wars Y has some really funny character interactions if you’re familiar with the source material.

    spoiler

    Kallen (Code Geass) and Allenby (G Gundam) both cheering for Mirage (Macross Delta) in their romance when all three are the “losers” is both hilarious and sad.

    Domon (G Gundam) turning into the mentor for Shinn (Gundam Seed Destiny) was already entertaining, but him getting a bunch more “disciples” over the game was great.

    Gauma (Dynazenon) turning every 5-person mecha team into rivals was also funny.




  • Fair. Act 1 is fairly tough but one can still go through the mist to skip last judge at least which is where most struggle.

    Though that’s quite well hidden and very few people will find that without some Google help. I’d also argue that it’s probably harder to go through Sinner’s Road and Mist than fighting Last Judge, though YMMV.

    It goes from 5 dmg --> 9 dmg --> 13 dmg.

    That didn’t match my experience, I did a lot of tests after getting the first upgrade and it definitely didn’t cut down the hits by that much.

    So I was looking into that and according to tests made by a redditor there’s some kind of “damage reduction” stat in place that negates some of that buff. Their page is a work-in-progress but they’re documenting the exact damage and # of hits to kill each enemy with each upgrade.

    https://raiderking.com/hollow-knight-silksong-all-enemy-health-values-skill-and-needle-upgrade-damage-values/




  • I’ve been using backloggery.com for more than 15 years.

    It’s a simple, manual site, but I think that’s also its main strenght - I’ve had too many issues with other sites where I wanted to add a niche game I played but it was not in their databases, inconsistent naming between games in the same series, no ability to add duplicates when I occasionally double-diped on a game and so on.

    It has all features I need - you can add reviews, notes, track priorities, wishlist, borrowed games, make custom lists, get stats… it’s also community supported with no ads.

    The site was a bit stale without development for a while, but Drumble (the owner) finished a major rewrite last year and started developing new features again. You can check his profile here for an example.