• JoeTheSane@lemmy.world
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    7 days ago

    Relationship mechanics. If I give someone a pumpkin twice a week, they’re just going to be confused and pissed.

    • Quetzalcutlass@lemmy.world
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      2 days ago

      The first Dragon Age added relationship gifts as a DLC at some point. It was literally meant to bribe characters you’d screwed up with back into your good graces - a single gift gave as much affection as several correct in-story dialog choices. Kind of disturbing in retrospect.

    • krooklochurm@lemmy.ca
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      7 days ago

      In harvest moon 64 the girl that walked at the bar loved your dog. Time also stopped in the bar. You could bring your dog to her on night 1 and just mash a until she loved you enough to marry her, and then not talk to her again until the paddler with the marriage feather shows up, and then bam, you’re married.

      I don’t know why but this has stuck with me as being absolutely hillarious forever.

        • krooklochurm@lemmy.ca
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          6 days ago

          “Oh wow a dog!”

          “Oh wow a dog!”

          “Oh wow a dog!”

          “Oh wow a dog!”

          “Oh wow a dog!”

          “Oh wow a dog!”

          “Oh wow a dog!”

          “Oh wow a dog!”

          “I love you”

      • Quetzalcutlass@lemmy.world
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        7 days ago

        My headcanon is that Abigail is so sick of getting random rocks as gifts, she pretends to eat them so she can throw them away later without you noticing.